

If this variable is set, it will always override the MOTD1 in UnrealTournament.ini with this on startup. If this variable is set, it will always override the admin email in UnrealTournament.ini with this on startup. If this variable is set, it will always override the admin name in UnrealTournament.ini with this on startup. If this variable is set, it will always override the server name in UnrealTournament.ini with this on startup. By default, it looks like: CTF-Face?game=BotPack.CTFGame?mutator=BotPack.InstaGibDM,MapVoteLAv2.BDBMapVote,FlagAnnouncementsV2.FlagAnnouncements This is the default uri for the server startup. This basically works by having this files in this volume and on start of the server, all files in the volume are symlinked into the corresponding ut-server folder. You can even add your own maps and mods there or edit all the ini files in that volume and restart the server for the new files or configs. It will also create a docker volume named ut99-data which contains all the ini files and non-standard maps and mods. This will create and run the container, exposing the web-admin under port 5580 and the game under 7777.
